@startuml
sprite $r_project [48x48/16] {
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}


!define FA6_R_PROJECT(_alias) ENTITY(rectangle,black,r_project,_alias,FA6 R_PROJECT)
!define FA6_R_PROJECT(_alias, _label) ENTITY(rectangle,black,r_project,_label, _alias,FA6 R_PROJECT)
!define FA6_R_PROJECT(_alias, _label, _shape) ENTITY(_shape,black,r_project,_label, _alias,FA6 R_PROJECT)
!define FA6_R_PROJECT(_alias, _label, _shape, _color) ENTITY(_shape,_color,r_project,_label, _alias,FA6 R_PROJECT)
skinparam folderBackgroundColor<<FA6 R_PROJECT>> White
@enduml